Watch the Youtube Video demo here
Hey everyone!Grovescape is a forest generator made entirely with Geometry Nodes in Blender, and I’m sharing it completely for free!
I originally started by learning to make trees in Plant Factory and decided to share them. Then I thought—why not take it further and create a scatter system using Geometry Nodes? That’s how Grovescape was born—to help beginners and Blender users who are looking for a quick and easy forest setup.
What’s Included:
17 trees total (including 2 pruned variations)
Scattering system for trees, fallen leaves, and bark
Full control over:
Tree density
Scale
Random rotation
Seed
Toggle elements on/off
Weight painting support (choose where to place trees, leaves, and bark)
Use your own terrain—just plug it into the setup
Works in Eevee and Cycles (Demo shown in Eevee)
Exportable to Unreal Engine and Unity, GLB format works best as i shown in the demo video,
Export Notes:
Use “Realize All to Export” in the modifier panel
Right-click and Convert to Mesh
Export using File → Export → glTF (Includes textures in one file)
Don’t forget to set origin to geometry before export to avoid issues
Textures & Terrain:
You can add your own textures
Just adjust texture scaling to fit
Subdivision support for detailed displacement