Baking Lattice Deformer

Hi everyone! I wanted to know if there is a way to bake the lattice deformer animation to the character’s animation. I have a character animation in sequencer with a Control Rig track and a CRD_Lattice_3x3x3 track. When I try to bake the animation sequence the lattice deformations are missing. Does this mean that it’s not yet posible to bake the lattice or am I missing something?