Do you guys bake with materials/textures applied to the meshes or do you bake with all in 1 white material and then apply the materials after baking?
I noticed if i put a tan wood floor and bake, it makes my white walls slight yellow since the sun hits the floor and bounces off the color to bleed. Chamging the floor to another material works well but the walls are still yellowish. But if i bake with a more darker tone wood or even a white floor, the walls are nicely whitish toned for any floor changes after baking. You guys noticed this? Makes a huge difference. And if its a known issue, how do you stop the color from bleeding too much to sorounding materials. And I am aware it happens in real life, but seems like its a bit too much. Oh… and setting the light bounce to 100 , really makes the color bleeding more intense.