I’m using a modular Control Rig and baking an animation with Level Sequencer but the root control doesn’t bake. Has anyone seen this or know how to fix it?
I tried making a modular rig for mannyUE5 and baked the same way but it behaves the same. The default Control Rig works fine as you see in video.
UE version 5.6.1
I fixed it by manually adding both forward and backward solves for that specific root bone and root control.
However, the animation baked by the modular control rig seems only about 70% accurate. Seems like making control rig manually might be the better solution, while the modular setup suits simpler rigs.