I have a scene with Static SkyLight and Stationary Directional Light.
Static shadows baked as expected and shadows works well, but as soon as I switch render to ES 3.1 or build a game for android, baked light and just disappear.
PC preview:
http://s1.uploadpics.ru/images/WJW9chwXGr.png
ES 3.1 preview:
http://s1.uploadpics.ru/images/WyDdq2vXMS.png
Any ideas, why I get such behavior? How do I make all the baked shadows to work properly?