Baked lighting vs Realtime lighting?

Unless it’s an entirely different map you can’t bake that anyway then.

Generally, yes. It takes a lot of lightmap data and a huge amount of RAM on your part to even bake when you have a lot of vegetation or open world sized maps, not to mention the sheer filesize of the maps. If you have a ton of grass or trees, just set those individual foliage types to movable.

Duplicate the map first then.

Yes, just only set the sun to movable and nothing else then.