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Bake uvs in blender and use it in unreal
Development
Rendering
normal-map
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baking
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question
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unreal-engine
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uv
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light
anonymous_user_923c79df
(anonymous_user_923c79df)
October 21, 2014, 4:12pm
2
make sure that you have imported the smoothing groups
flip the green channel of your normal map + set the texture mode to “normal”
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