Leomerya12
(Leomerya12)
December 15, 2023, 9:40pm
1
Hello, I’m trying to bake a character animation with transforms, however, I get one of two things:
The animation bakes in-place.
The bake with world transform sets the character’s root location at “0,0,0”, which makes the character disappear when the animation is called.
I just want the animation to play with respect to their root/capsule component.
2 Likes
jajo1399
(jajo1399)
January 4, 2025, 3:50pm
2
We await a pro to help us.
1 Like
jajo1399
(jajo1399)
January 9, 2025, 6:23pm
3
Solved It: uncheck force root lock = in the recorded animation sequence
You may experiment with other values in here
Leomerya12
(Leomerya12)
January 15, 2025, 1:14am
4
@jajo1399 , I’m in the throes of something else at the moment, so when I get a chance to test this, if what you say holds true, I will mark your answer as the solution.