Hi there,
is there possibility, bake animation in Level sequence, to another one Control Rig Session? Another then that was created before, or Locked. Or maybe to the same one, where is baked or manually animated sequence, which will not be lost, but only part that is bounded on timeline will be overwritten ? Or save and load animation of Control Rig controllers direcly to Session? At all , how can I add to Sequence more different Control Rig animations ? Thank you.
Ok, so I need add there another one Character, bake animation on it and than copy/past animation to second Session or after baked keyframes of previous one Character.