I found an answer to my problem, maybe it’ll be the answer to yours. It took a slightly different route than I expected, but helped me set things up the way Unreal expects things I guess: Editing Materials with Control Rig | Tutorial
I found an answer to my problem, maybe it’ll be the answer to yours. It took a slightly different route than I expected, but helped me set things up the way Unreal expects things I guess: Editing Materials with Control Rig | Tutorial