The samples in 5.2 engine are out of date sequencer_tools_examples.py located in
Program_Files\Epic_Games\UE_5.2\Engine\Plugins\MovieScene\SequencerScripting\Content\Python
Basic structures have been just renamed, not depreciated like unreal.AnimSeqOptionExport() that is actually unreal.AnimSeqExportOption() in the current engine documentation
the main issue is that when you go to create a AnimSequence for a place to bake the animation to it will error and complain about no skeletal specified in this call
anim_sequence = asset_tools.create_asset(“AnimSequenceFromPython”, “/Game/”, unreal.AnimSequence, anim_sequence_factory)
this just simply is incorrect in the current engine, I am begging for a updated script because these samples being outdated is so frustrating, I need to be able to bake out many animations from level sequences i really need to automate it
Thanks
Arb