Ghost Vision System (UE5 Blueprint)
The Ghost Vision System is a lightweight, Blueprint-based mechanic that allows players to temporarily leave their body and explore the environment in a spirit form.
This system adds a unique gameplay layer by giving players the ability to scout surroundings from a different perspective and interact with the game world in a more immersive way.
When the player presses E, they enter Spirit Mode, leaving their body and moving freely for a short duration.
While in Spirit Mode:
The player can explore the environment
The duration is limited to 5 seconds
The player can press E again to exit early
Once the Spirit Mode ends:
The player returns to their body automatically
A 15-second cooldown is applied before the ability can be used again
Enter and exit Spirit Mode
5-second exploration duration
15-second cooldown system
Early exit by pressing the key again
Visual UI feedback showing ability readiness
Simple and clean Blueprint structure
Easy to integrate into existing projects
Fully customizable parameters
Includes a demo map for testing
Engine: Unreal Engine 5.4
System Type: Blueprint Only
Multiplayer: Not supported (Single-player only)
Input: Handled via Blueprint
Included:
1 Ghost Vision Blueprint
2 UI Widgets
Integrated with a Third Person Character
The system is fully customizable and allows you to easily adjust:
Spirit duration
Cooldown time
Movement behavior
UI feedback and design
All key variables are exposed for quick editing.
Exploration mechanics
Puzzle gameplay systems
Horror and atmospheric games
Ability-based mechanics
Fully functional Ghost Vision system
UI system for cooldown and readiness
Demo level
Clean and organized Blueprint setup
This system is designed for quick integration and clarity, making it ideal for developers who want to add a ghost or spirit mechanic to their project without complex setup. Demo assets shown in the screenshots are not included in the product.