I am making a simple Paper2D game. But when I place a player start in my game, it changes to Bad Size. I already tried adjusting the collision and so, but nothing helped. I remade the game and in some games the character would spawn but would not move and in other games the character would spawn but in an other Y-value (because of bad size).
What can I do to solve this problem? Also I watched some tutorials on YouTube and in those tutorials they use the view mode Front instead of Perspective, but I have to use Right in order to see it. Has it something to do with this or is it something completely different.
What it sounds like is your spawning inside a collision mesh or placed the player start in one. You can turn on collision viability by a few different menu options or ALT-C