Hi,
I’ve created a little game in UE 5.2.1 where a zombie chases and attacks a player. At first I used the default FPS map and it worked fine but when I made my own map the zombie’s running orientation doesn’t match the direction it is going. I’ve already unchecked the “use controller rotation yaw” and checked the “orient rotation to movement” i dont know if it has something to do with the map configuration because in the default level works fine.
Thanks in advance.