https://youtube.com/watch?v=RkM5wIdhRD8(both videos are basic the same not need look both)
that what i have now.
I working now in display the content (now with print to screen for debug), select items, drop, etc ,
i have few ideas but i don’t known what going be the best, i will try few ways.
Then i going to take in account thinks like weight and size of objects, and max backpack weight and size limits
Something like
thatBackpack can carry max 30kg or objects size 20 (first in reach)
A apple example going to weight 0.5kg and have a size of 1
Then you can carry 20 apples max
if you a get something more heavier:
Stone-> 10kg and size 5
You only can carry in that backpack 3 stones.
total Weight of the backpack going to affect to character jump and that things…
I going to add a “noBackpack” var for use that BP to no equippable objects like a “trash container” or any bag/box with objects inside…l or not can be funny use “trash container” as backpack.