a “real” backcpack? i do this with blueprints.
The worst problem i found was i can’t drop all here with phsycs enabled, when you move the backpack the collision not work good enough (even using CCD) and you lost the content.
I use others methods (attach) but not seems practical if you want a normal size backpack and have a decent number of objects.
You can anyway create a less “real” backpack with the content in array, like a normal inventory, and drop in anyplace
Then the answerd its yes, you can.