Background music won't auto start on just one level

I figured it out! Rather, I didn’t really figure out what was wrong, but I simply re-made the game’s main menu from scratch, and it fixed the issue. I have no idea how the main menu was causing the music to not start, and I did nothing different in the blueprints to load the levels when I re-did it, but it works, so problem solved for now. Thank you for the input.