Back side of big rocks from Quixel are invisible

When selecting 3D assets in Quixel take a look at the detail panel on the right. It will indicate the size of the object and it may say Open or closed. If it’s open it will be missing a side. These are meant to be used as-is (such as the side a cliff or stuck on the ground.) If you need them filled you’ll have to merge multiple objects or fill it in yourself.

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new to game engines aren’t ya…

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Thank you! Yes. Doing this beginner tutorial here: