Back side of big rocks from Quixel are invisible

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When selecting 3D assets in Quixel take a look at the detail panel on the right. It will indicate the size of the object and it may say Open or closed. If it’s open it will be missing a side. These are meant to be used as-is (such as the side a cliff or stuck on the ground.) If you need them filled you’ll have to merge multiple objects or fill it in yourself.

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new to game engines aren’t ya…

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Thank you! Yes. Doing this beginner tutorial here: https://youtu.be/ROMWCMmNBHE

Hi

Locate the material of the static mesh (here rocks) in the Content folder and Double click on the respective material, in the window that opens up, search ‘Two sided’ in the details tab.

Tick this option and save the material.
It should help