BachProductionStudio - Male Base Character A

The package includes 8 rigged meshes provided both as Static Meshes (SM) and Skeletal Meshes (SKM). The meshes include the full body as well as modular parts: head, torso, arms, hands, full upper body, full lower body, and feet. This modular setup allows flexible use depending on project needs.

The head mesh includes basic internal geometry such as teeth and throat to support potential facial rigging workflows. Facial rigging is not included in the package.

The character uses 7 textures: BaseColor, Roughness, Ambient Occlusion, Specular, two Normal maps (character and skin tile), and a displacement map. The displacement texture is provided but not integrated into the default material.

The rigging is built for high joint fidelity to preserve deformation quality and is compatible with Epic Skeleton animations for easy integration with existing Unreal Engine animation assets.

Additional character variations and clothing options are currently in development and will be released in upcoming packages.