Babylon project (provisional name)

, correct.
Kee, painted inner wear good for modders.

Here is a cheap camera automatic exposure with practically no performance cost.

It’s based on the Sun angle and the player occlusion.

The whole screen is brighter depending of these two values, using postproccess Scene_HighLights.

With this is possible to reduce the global ambient light without having too dark image in the penumbra.

In the video, exposition are exaggerated, to make the effect more noticeable.