B A D * M O R F O: 3D HyperBasher Multiuser Construction for Everything!

Hello [USER=“37382”]Valkrie Sound[/USER], Thank you for the inquiry and the LIKE. I merely mirrored the vertices in Blender. However, I did not make any changes to the pivot. I swapped out my custom meshes with engine cylinder mesh to determine if the pivot is part of the problem. The issue persists. I do feel the socket and pivot rotations are relevant to the problem, just not sure if there is a local rotation bug. You can Download the Character Blueprint to see symmetry function it in action.

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