azureyes - Light Shape Displayer Runtime

When developing a scene editor based on the UE runtime, you may need to develop a lighting editing function. In this case, this plugin can be useful. It helps you display the current lighting morphology in real time, including information such as attenuation distance, source radius, and source length, which is consistent with how lighting is presented in the UE editor.

The currently supported light shape types: point light, spot light, rect light.