Azure Pixel Streaming

Hey,

I have successfully deployed packaged application (version 4.27) with azure pixel streaming and made it work.
Trying to do the same with the UE5 packaged application but it doesn’t work - Any idea if Azure Pixel Streaming supports UE5 applications? or does it only work with 4.27 for now?

Thank You

Hey there!

For Azure specific problems, I’d recommend looking at their issues in the official Azure Pixel Streaming Github.

There are definitely some issue threads there that can help, and you can open another if it doesn’t solve your current issue!

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Hi @Loki8Toki,
The solution supports UE5, and you just need to rename the folder to WindowsNoEditor as UE5 uses just Windows as the name. This might be already fixed now, and is fixed in the Azure Marketplace version at least, to not require the rename: Microsoft Azure Marketplace

It’s recommended to use the Marketplace one going forward as that has more feature development going forward, and has things like lifecycle management, custom metrics/update dashboard, etc.

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