Spline Builder - https://www.unrealengine.com/marketplace/office-interior-builder
I purchased this with the hopes that it would save me time and increase performance, this has wasted time and money.
Please note that I have contacted the support email for the developer numerous times however not once have I received a reply.
So I am leaving my experience here for others to see before making a decision into buying this product, because as it currently stands the product I purchased is not fit for purpose.
The tests performed below are done in a blank 1st person template to remove any other performance overheads another project might create.
I am having the following issues with this product;
Textures and colour changes on the assets which are settable via the plugin options do not show until the player has come in very close proximity with the asset.
As outlined on the right you can select to turn on or off the colour selector, this image it is turned off.
on
As you can see by the image below the colour selector has been ticked on but no effect has taken place.
When approaching the asset you can see the colour change to the desired colour however when moving away it is turned off again.
**The options parameters (Located on the right) **
These Are tickable (Part of the products features) functions however some are not functional.
These options are used to turn ceilings, floors, walls and pillars on and off, This feature is amazing in theory but in practice proves issues.
The Floors and Ceilings options do not work as seen in the images below;
Floors and Ceilings Ticked On
Floors and Ceilings Ticked Off
Lastly Performance;
I understand that some performance issues may arise however the use of this product renders the end result unusable.
As you can see in the image below the empty scene is running at a comfortable 119fps;
Upon placing the Building BP the FPS dropped about 5FPS which is fine, however when you move the BP in the scene it drops to 102FPS;
Upon expanding the building BP to increase the size of the BP the scene drops to an average 59FPS;
When you expand the building to look like a single tier building it is now down to 49FPS, and this is with just 1 in the scene;
Now if you expand and begin to take it to a multi tier building it now drops to 31FPS
Now if you duplicate so that you have 2 of these in the scene it now drops to 10FPS and when moving the BP 4FPS
Now if you add 6 to the scene it becomes unplayable at 4FPS