Capture scene rendering in real time 2nd view so it like open 2 game in same time for this there is some advanced options for scene capture 2D that you can twick to render less thinks. Example if you disable shadows you get a 10-25% performance increase. There is a little video that show scene capture 2D optimization example Performance Improvements with Scene Capture Actors - UE4 - YouTube
Thank you.
Yes, you right, the problem is about Capture2D.
I was trying what you suggest but i don´t see any effect yet.
I have to spend more time with it.
Anyway, I don´t really need a top Capture Camera.
I´m Building/finishing Archviz Toolkit, and minimap is just a Floor Plant.
What I need is to get something like this: