Howdy all. I just came back to unreal after about 6 months, and I’m relearning everything along with the changes. Love the look of the new avatars. however, their animation looks absolutely HILARIOUS when running up a steeper grade. They tend to glitch/bob up and down. Anyone have a quick fix for this? Seems like it’s happening because of BP’s desire to make the foot conform to the landscape. Really not looking forward to attaching my character models to something that looks like it’s spazzing out. lol