¿AutoPress "Tab" key when a widget is created?

Hi all.

I just realise that when you get a widget on screen you can be able to keyboard navigate if you press keyboard key “TAB” so my question is…

Is there a Way to set TAB autopress when the widget adds to viewport?
Would you explain my or give me a tutorial ?

Thanks.

I work with UE 4.25.4 version.

Hi @Eden91

Im not sure what your final outcome is for this, emulating a keypress to move focus to the next or a particular widget component is overkill.

What i suggest is look at a tutorial for processing say gamepad input for ui control. Then instead of processing the gamepad events, call the code to focus a widget component however you see fit. (Basically remove the gamepad event and attach the code to your event)

Look at this maybe to get an understanding how a gamepad moves around the widget focus then apply it to your needs.