I have downloaded the Automotive Materials Pack from the Marketplace successfully,
and when I select create project, it does so and the folder “AutomotiveMaterials” appears on the OS.
Approx. size 873MB.
However - the project then does not appear in the “My projects” tab in the library section in the Launcher…
So you then cannot open it as a UE4 project - as looking at the folder - there is no uproject file.
Can you let me know what the file size should be to see if there was an issue with the download originally?
My file size was approx. 906 MB. I thought this would be easy until I came across the same problem as you and apparently others too Here is a work around I found: Create a new project “MyProject” and exit out. Go to your MyProject folder, cut that MyProject.uproject file, paste it into the AutomotiveMaterials folder, and rename it if you will. Double-click it and you should see the files in the project.
I get the same thing and don’t know if there’s supposed to be content, as I thought it was just a “collection of materials” at our disposal for use. The one map included seems like it’s not working because it’s just text files only. I added a sphere static mesh object to the viewport and tried dragging/dropping a material onto it and it doesn’t work, neither if I select it in the details panel. I could have sworn it was as simple as that, but I’m new too and never really worked with materials so now I have even more learning to do. Bump.