I built engine from source and share it for my team.
When artist launched project for device, he got an error.
RunUAT.bat ERROR: AutomationTool was
unable to run successfully.
I got a log file, and I found the path( of AutomationTool’s argument ) is not valid.
Above path is valid in my machine, but not in other machine.
I tried to find such absolute pathes in my engine and project files, I failed.
How can I solve the problem?