Automation tool was unable to run succesfully(on 4.8.3 on Mac)

I can package for mac but I failed to package for iOS. I heard some people had the same log on windows. But don’t know how to solve this on mac. Also, my project is a full-blueprint one.
Here is a part of the log:

MainFrameActions: (iOS): at BuildCookRun.ExecuteBuild () [0x00000] in :0 MainFrameActions: (iOS): at BuildCommand.Execute () [0x00000] in :0 MainFrameActions: (iOS): Program.Main: ERROR: CodeSign Failed MainFrameActions: (iOS): Program.Main: AutomationTool exiting with ExitCode=32 MainFrameActions: (iOS): Domain_ProcessExit MainFrameActions: (iOS): RunUAT ERROR: AutomationTool was unable to run successfully.

Any answer could be a great help. Thanks guys!

Hey ,

In order to assist you further, could you please provide me a .txt formatted document of the uploaded to your next response? With the , I will be able to hopefully figure out why you’re receiving this RunUAT Error.

Looking forward to hearing back from you, thanks!

Thank you, I’ve found the way to solve this: create a blank project and copy “content” and “intermediate” files into the new one. and it worked!