Automation tool - run command line freeze when teste fail

Hi,

I’m running automation tool from command line

C:\Program Files (x86)\Epic Games\4.9\Engine\Build\BatchFiles\RunUAT.bat BuildCookRun -project= MyProject.uproject -run -RunAutomationTest=WorldTest.01Test -unattended -nullrhi -NoP4

The 01Test Fails !!! And the process seams to freeze

::LOG::

(…)

[2016.04.26-13.36.08:278][600]Display: Running Automation: ‘01Test’ (Class Name: ‘FWorldTest’)
[2016.04.26-13.36.08:294][602]…Automation Test Failed (01Test)
[2016.04.26-13.36.08:296][603]…Automation Test Queue Empty 1 tests performed.

Project.RunStandaloneClient: ERROR: Automated test failed (01Test).

::END LOG::

The MyProject.exe never close, Is this a Bug?

I would like to invoke que command on a continuous integration system and the fact that MyProject.exe never ends when some teste fails could lead to some serious problems.

How can I stop/close everything when some error occurs ?

Thanks

Regards,

Hello,

I have attempted to reproduce your issue, and I haven’t come across the freeze that you are seeing. Have you tried this in a later version of the engine such as 4.10 or 4.11? If not, go ahead and test it there and see if the same freeze is occurring.
Does this also occur regardless of which project you use?

Hi,

It’s a custom project using 4.9 unreal Engine version.
The problems is when test fails the game window doesn’t close.
It could lead to a problem when using a continuous integration system.

Thanks,

  • Try testing this in 4.11 and seeing if you still get the same freeze.
  • Is this occurring in any project, or only one particular project?

Hello,

I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub topic.

Have a great day