Automation projects as part of plugins

Cheers. That said, I do think something is up with perforce, maybe related to licensee views? See the following output:

PS> p4 filelog //UE5/Main/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs //UE5/Main/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs ... #8 change 25985206 integrate on 2023/06/14 by chris.constantinescu@ROBOMERGE_FN_ENGINEMERGE_UE5_Main (text) 'Allow plugins "Tests" folder th' ... ... branch into //UE5/Dev-Cooker/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... branch into //UE5/Dev-NaniteResearch/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... branch into //UE5/Dev-NiagaraStateless/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... copy into //UE5/Dev-ParallelRendering/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#7 ... ... branch into //UE5/Dev-Release-5.5/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... branch into //UE5/Release-5.3/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... branch into //UE5/Release-5.4/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... #7 change 24824452 edit on 2023/03/28 by bryan.sefcik@bryan.sefcik_RDU-WD-L1148_UE5_Main (text) 'Updated finding rule files to b' ... ... copy into //UE5/Dev-ParallelRendering/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#6 ... ... copy into //UE5/Dev-Subobjects/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#3 ... ... copy into //UE5/Dev-TensorWorks/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#7 ... ... copy into //UE5/Release-Engine-Staging/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#9 ... #6 change 24465656 edit on 2023/03/01 by [Content removed].ue5 (text) 'EpicGames.Build: Don't throw an' ... ... copy into //UE5/Dev-ParallelRendering/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#5 ... ... copy into //UE5/Dev-TensorWorks/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#6 ... ... copy into //UE5/Release-Engine-Staging/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#8 ... #5 change 21392503 integrate on 2022/08/15 by henrik.karlsson@ROBOMERGE_UE5_UE5_Main (text) '[UBT/EpicGames.Build] * Removed' ... ... copy into //UE5/Dev-CollabHub/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#2 ... ... copy into //UE5/Dev-ParallelRendering/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#4 ... ... copy into //UE5/Dev-TensorWorks/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#5 ... ... copy from //UE5/Release-Engine-Staging/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#7 ... #4 change 21371637 integrate on 2022/08/13 by henrik.karlsson@ROBOMERGE_UE5_UE5_Main (text) '[UnrealBuildTool] * Added suppo' ... ... copy into //UE5/Dev-ParallelRendering/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#3 ... ... copy into //UE5/Dev-TensorWorks/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#4 ... ... copy from //UE5/Release-Engine-Staging/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#6 ... #3 change 19792014 edit on 2022/04/18 by [Content removed]-YEG-0094-Main (text) 'Adjustments to the script modul' ... ... branch into //UE5/Dev-CollabHub/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... copy into //UE5/Dev-Iteration/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#2 ... ... copy into //UE5/Dev-ParallelRendering/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#2 ... ... copy into //UE5/Dev-TensorWorks/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#3 ... ... copy into //UE5/Release-Engine-Staging/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#5 ... #2 change 18242679 integrate on 2021/11/18 by Marc.Audy@Marc.Audy_UE5 (text) 'Merge Release-Engine-Test @ 182' ... ... branch into //UE5/Dev-Iteration/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... branch into //UE5/Dev-ParallelRendering/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... copy into //UE5/Dev-Subobjects/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#2 ... ... copy into //UE5/Dev-TensorWorks/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#2 ... ... copy from //UE5/Release-Engine-Test/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#2 ... #1 change 17116964 move/add on 2021/08/10 by jonathan.adamczewski@jonathan.adamczewski_RDU-WD-F00126_6857 (text) 'Move DotNETCommon/BuildUtilitie' ... ... branch into //UE5/Dev-LargeWorldCoordinates/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... branch into //UE5/Dev-LWCRendering/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... branch into //UE5/Dev-Subobjects/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... branch into //UE5/Dev-TensorWorks/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... moved from //UE5/Main/Engine/Source/Programs/DotNETCommon/BuildUtilities/System/Rules.cs#1 ... ... copy into //UE5/Release-Engine-Test/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 //UE5/Main/Engine/Source/Programs/DotNETCommon/BuildUtilities/System/Rules.cs ... #1 change 17102399 add on 2021/08/09 by jonathan.adamczewski@jonathan.adamczewski_RDU-WD-F00126_6857 (text) 'AutomationTool: Compile script ' ... ... moved into //UE5/Main/Engine/Source/Programs/Shared/EpicGames.Build/System/Rules.cs#1 ... ... branch into //UE5/Release-Engine-Test/Engine/Source/Programs/DotNETCommon/BuildUtilities/System/Rules.cs#1