Is there a way to automate a series of editor actions like “duplicate, copy, undo, paste” all in one key press?
This is to get around an annoying issue where foliage gets duplicated with static meshes, the only way around that is to copy the duplicated mesh then undo to get rid of the cloned foliage, then I can paste the mesh back
You can also add/edit keyboard shortcuts in the Project Settings, but I’ve never done that myself. I think you can add a keyboard shortcut to utility blueprint?
Yeah I do currently use editor utility widgets/blueprints for things to speed up my workflow, but I’ve watched all the videos I could find and couldn’t figure out how to duplicate the selected actors or do stuff like copy/paste, duplicate or undo from the blueprint, looks like it’s not possible, so I’ve been wondering if there’s other ways to do that other than using an external program to make keyboard macros.
In this clip I select a rock that has foliage on it, then duplicate it, but the foliage is also duplicated which is a problem, so I move the rock away then copy it, then I undo back to before the rock and foliage are duplicated, then I can paste the rock again and not get a duplicate foliage
I’d like to have a “duplicate without foliage” button that does all those steps in one click since I don’t think there’s an option to disable the foliage behaviour, which is really odd btw