automatically set lighting coordinates UE4-27

Hello there!

I am currently working on a project where i need to import lights automatically in an engine level with UE4-27. I have for example a lot of lights with the same IES files, and I was wondering if it was possible to import these lights with the right IES file automatically so I don’t have to replace them each time. I was thinking about a system based on the coordinates of the lights in some blueprints (which I can manage to calculate in advance).

Thank you for reading and your time :slight_smile: