In Unity, you can automatically generate nav links by just clicking on a checkbox and entering a maxJumpHeight. I can’t find how to do this in ue4. What setting or option do I need to enable to get this working?
There is no automatic navlink generation tool in UE4, they must be placed manually.
There’s nothing stopping you making a tool that analyses the environment and tries to place them though. Unreal Tournament did something like that too, the source of which is on GitHub.
I’ll probably write my own based on a previous project. Thanks for letting me know
Hey! Did you eventually get into this automatic generation of nav links? If so, could you share about it?
Hey! I faced this issue not so long ago so I decided to create a plugin that automatically generates nav links in a level. Here you have if you are interested!
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