Hey guys!
Let me show you another system I’ve made. It is an automatic turrets, that are easy to setup. 100% blueprint-based
Features:
- Scaning for targets of desired class;
- Ignoring (classes or actors by tag);
- Autofire;
- Trace, bullets (projectiles) and rockets types of firing;
- Exposed settings (see the video);
- Destroyable;
- Rotation Indepentent (place it on ceil, walls)
- Network support (listen or dedicated)
I’m also planning to make a good turret model for that, so my turrets be ready-to-use.
Feel free to comment