I’m planning to wrap this asset up and submit it to the marketplace but thought I’d post to see if it’s something that would be useful to everyone here. I don’t see too many water solutions available so want to remedy that.
Here is a quick demo video of it in action. Along with the asset would be a tutorial video showing how to use it and how to make changes if so desired.
It is dependent on distance fields so would be a PC/Mac asset only (ue4 enabled it for Mac thank goodness!
But the upside to that is that the water responds to anything that is part of the global distance field including the landscape and static meshes.
Please leave feedback and any feature requests here and I’ll try and roll them into the release if and when that happens (I’m targeting 4.15).