Automatic LOD blueprint

I remember there was a video from Unreal Engine in which they explained how to create a blueprint which would automatically create LOD’s for all the meshes on a scene, I just can’t find this video anywhere.
It was using the castle environment from Epic Games as a template to show the blueprint.
Does anyone remember which training video it is?


This should work, but does not “create LODs” though:

And in case you meant set a specific LOD per object in a scene.

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