Automatic dwg to fbx conversion?

I work with autocad and another similar program which allows me to generate table setups in rooms for event visualization purposes, but I’d like to now export my tables and staging elements directly? to Unreal 4, without the need to remap or UV the meshes… are there ANY automatic “batch” conversion utilities out there so I don’t have to open Maya, but rather simply drop and drag my .dwg to the converter, then generate a .fbx from it ?

IE : Cryengine users created a simple program called “ImporterHub” that uses the resource coimpiler of Cryengine to automatically generate a .cgf…

Does UE4 have this too ?

There’s nothing that does that for dwg
Plus, if you’re using NURBS shapes it probably won’t turn out the way you want.

I too work with only AutoCAD. I create AutoCAD solid objects.

Is there any type of conversion tool that can convert my 3D solid models into the file type that Unreal requires to create a walk-through? This would be amazingly handy to have, especially if it could run on an android device to be taken out to the field to check items as they are being built.