AutomatedPerfTesting plugin does not build when building city-sample in ue5.5

From what I’ve seen the windows sdk configuration is probably fine.
The memory is 32GB. The build was successful when I brought the files from github. Nothing else was done.
If the build fails when you can start it in the editor, there may be some kind of bug.
If the build fails even with ue5.4, this method cannot be used to resolve the issue.

I heard that for 5.4 it’s a good idea to delete CitySampleCookedEditor.Target.cs.