I am trying to figure out a way to do automatic screenshots of individual assets. What I am wanting to do, if this is possible in UE, is the following:
- Have assets in the editor off to the side.
- Add all the meshes to an array.
- Loop through the assets
A. Move asset to the center of the screen
B. Use the camera to take a screenshot of each side of the asset (Take screenshot, move to next location, take screenshot, etc. Save screenshot)
C. Delete the asset
The purpose of these screenshots is to then take them into Photoshop and use them prototype levels/Storyboard for my project(s). Doing this manually with over 400 assets is going to take a very long time to do.
Any and all help will be greatly appreciated.