AutoLightmapUEr, a plugin that automatically adjusts lightmap sizes for every mesh in your map

Version 1.3 is up on itch, gumroad, and the Epic Marketplace.

New in Version 1.3

  • Compatible with the new 4.14.0 build of Unreal Engine
  • Blueprints and Actors containing multiple Static Mesh Components are now all updated, instead of only the first one