The itch.io and gumroad storefronts now carry version 1.2, which was also sent to Epic for the marketplace today.
New in this build:
- You can now also use the actual surface area of the actor’s static mesh for calculations, if you prefer.
Note that none of the default presets were made with this in mind, so you’ll have to roll your own.
(The plugin lists all surface areas it’s calculated in the output log to give you an idea of the values to use)