Autodesk Maya VS Blender

The standard feature set of Blender is only half its power. Blender comes with a collection of addons that extend its features and make many repetitive tasks ease and fast and implement completely new features.

The vast majority of those addons are disabled by default in order not to confuse begineers and people new to blender. You will have to enable them by yourself in user settings -> addons, to use them. Some of those addons are the following

  1. 3D Navigation tool -> add navigation options for blender
  2. Dynamic context menu -> put to spacebar several blender actions
  3. Layer management -> improves layer management for blender
  4. Extra objects -> adds torus and spiral as 3d meshes and many curve shapes that can be converted to 3d objects
  5. Ivy gen -> Easy generation of ivies
  6. Sapling Gen -> Very powerful tree generator
  7. Ant landscape -> simple landscape generator
  8. Bolt Factory -> as the name implies it generates a large variate of bolts
  9. Extra objects -> more extra 3d objects/primitives
  10. API navigator -> easy navigation of API for understanding how to crate Blender python addons
  11. 3d-Coat applinc -> connect with 3d coat directly and transfer data easily
  12. importers -> import functionality for 24 diffirent formats
  13. Import Images as Planes -> easy way to import images and uses them as texture on a plane
  14. 3d print toolbox -> a large array of tool focusing on 3d printing
  15. F2 -> easy creation of faces with less clicks
  16. Node Wrangler -> various tools to enhance interaction with nodes
  17. Cell fracture -> fracture mesh in shapes of cells
  18. Cloud generator -> what the name says
  19. Bsurfaces -> generate meshes with quick drawing of curves
  20. Rigify -> automatically rig your character
  21. Pie menus -> should be familiar to Maya users

and many more addons that will take me too long to mention

But the story does not stop here, if you want even more power there are far many more addons externally that you will have to download and install yourselves those include

  1. Sverchock -> procedural generation of meshes using nodes
  2. Sensei format -> a huge array of tools to speed up workflow in too many ways to mention here
  3. Material Library
  4. Asset Managment
  5. Animation nodes -> yeap you can use nodes even to create procedural animation
  6. Pie menu editor -> if you want to create your own pie menus
  7. Boolean sculpt -> Using booleans while sculpting , like adding clay parts to our sculpture
  8. Scene city -> Quick and powerful generation of entire cities
  9. MeasureIt -> more tools to measure
  10. Space ship generator -> great for quick generation of space ships
  11. Particle fluid simulator -> Generation of mesh using particles it also takes advantage of meta balls
  12. Magic UV -> adds several new feature for UV editing
  13. Rock generator -> you want rocks ? we have rocks for you

and the list goes on and one, CAD tools, quick generation of Windows, Houses, other importers , enhancements to the game engine etc

you can find most of them in this forum and of course new ones are added almost every day –> https://blenderartists.org/forum/forumdisplay.php?48-Released-Scripts-and-Themes/page46

The vast majority of them are free, but there are several commercials that usually are at a very low price

you can find commercial addons here