Autodesk Maya VS Blender

Ooh I see, I have one more question if anyone here can answer. Is there any point in having a render in a 3D modeling software if you are making games for UE4?

Or in other words is there any point in getting 3DS MAX or Full MAYA over something like say MAYA LT? or any light 3D modeling package? because as I understand too much can be a problem as full MAYA has lots of stuff people would never use for creating 3D models? hence makes the UI cumbersome?

My blender has a big issue right now the UI text looks really nasty, like low resolution it seems to be some sort of bug maybe. Thinking of switching to another software. Maya LT looks good for $30 a month on Steam but need to know about what its missing compared to the full thing that a solo dev like myself would ever use.