Autodesk acquires Bitsquid to create their own game engine

I don’t know why you bring that even to comparison? Apples and oranges, totally different tools and totally different price. Full Adobe Cloud is 2-5x more per year vs Maya LT depending of country and if you are an hobbyist/individual (750eur) or indie/business (840 eur, no vat). Seems this boils down to same hobbyist/indie difference over and over again.

BTW there is no polygon limit with the upcoming send to Unreal/Unity feature.