Auto-Updating Game

Bump cos I want to know. I believe that you can have zip files update using command line and the command -FS (or --filesync), but I’m not sure how to handle that through unreal. Some sort of launcher must exist as a go between that launches before the game so that updated info is used to load game without having to restart game. Perhaps one would write an executable that first checks for updates before launching the game, and asks players to update before launching.