Auto smooth option in Unreal Modelling?

Is there an auto smooth option in the Unreal Modelling section ? Or something similar ? For example if I add a cylinder or bevel something and I want it to be smoother then in Blender I would simply use auto smooth. How can I achieve that in Unreal ?

thanks for any help!

Hello Spidergwen,

There is some smoothing that can be achieved by tweaking the normals.

Let us know if that does not help you!

Hey! Thanks for answering.

Yes I found that option in a tutorial. Unfortunately if I use it that way it messes up the normals of my entire model and I don’t know how to fix that ā€œnormals problemā€ then :frowning: So it would be solving one problem to get another problem.

If you know a solution for that I would be super thankful!

I think adding some screen shots might be helpful. (or upload your model as a .uasset or .fbx so people could experiment with it)

I’m not seeing a way to ā€˜ResetHardNormals’ on a selection/polygroup, so my first thought is to separate the model into 2 models, and do the smoothing operation on just one.