Is there an auto smooth option in the Unreal Modelling section ? Or something similar ? For example if I add a cylinder or bevel something and I want it to be smoother then in Blender I would simply use auto smooth. How can I achieve that in Unreal ?
thanks for any help!
Hello Spidergwen,
There is some smoothing that can be achieved by tweaking the normals.
Let us know if that does not help you!
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Hey! Thanks for answering.
Yes I found that option in a tutorial. Unfortunately if I use it that way it messes up the normals of my entire model and I donāt know how to fix that ānormals problemā then So it would be solving one problem to get another problem.
If you know a solution for that I would be super thankful!
I think adding some screen shots might be helpful. (or upload your model as a .uasset or .fbx so people could experiment with it)
Iām not seeing a way to āResetHardNormalsā on a selection/polygroup, so my first thought is to separate the model into 2 models, and do the smoothing operation on just one.
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