Not a bug, but I can’t find a section for Feature Requests so I’m putting it here:
Can you guys add an automatically resizing UMG Text Box? For instance, if the text the player enters gets too long, or a generated statement gets too long, the text in the box would get reduced in size to allow the text to fit. And if there was room to spare, the text would get as large as the vertical height of the box would allow.
This would be VERY helpful to stop text from scrolling out of view when it can’t fit a box.
I have automatically generated random names for many things in my game, and certain combinations can shoot right out of the text box. I’ve had to add a 2nd line for the text, but then there’s alot of empty space most of the time. I’ve seen other games shrink down text to fit, so I’d just like to see that in Unreal.
As mentioned by Vipeout, this could be accomplished with the tools available in UMG. You could use a combination of scale box and size box to achieve the result that you are looking for. I hope that this information helps.
I believe that statement to be incorrect. Pick a bigger font size and notice, that the space the text occupies remains constant, despite the fact that it should be bigger both in width as in height. If you have a specific case, please share.