Auto posses player camera is not working

HI

i have my boat with camera and springarm set to a distance, but when auto posses it display firstperson.

blueprint

after play

setting for auto posses

Check your game mode if the default pawn class is your new pawn. You might have “Default Pawn” there

First picture, disable DoCollisionTest on the SpringArm

same result, it doesnt work

Then check what @3dRaven suggested. And check the SpawnPlayerAt setting (dropdown next to play). Because if this is set to CurrentCameraLocation und you start from a blueprint without seeing the viewport you will start at 0,0,0.

Also make sure you have a “player start” spawn location in your map. I don’t see one in your level at a glance.

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Oh and one more thing. If you are manually spawning in the GameMode => OnPostLogin then don’t forget to possess the pawn with the passed in controller or you will get a similar situation.